Texture is what tells us how something feels—not just what it sounds like.
When I listen to a bowed double bass, I want to hear the friction of the bow, the resistance of the string, the grain of the instrument’s wood. That’s texture. It’s a subtle blend of dynamics, transient response, and harmonic detail that paints a physical impression.
Texture often gets lost in systems that are too smooth or overprocessed. Some gear sounds clean but sterile—it removes the grit that gives music its soul. But the right balance of resolution and naturalness brings out texture without exaggerating it.
Texture doesn’t just sound real—it feels real. And when you can feel it, you believe it.